
Digidigz
2019-PresentNext-gen 3D floor plan builder for real estate marketing.

Senior Gameplay Engineer
Unity & Unreal Engine | C# & C++
Senior Gameplay Engineer with 22+ years of experience building AAA-scale games, VR/AR experiences, and multiplayer systems.
Two decades of building games, tools, and interactive experiences across every major platform.
A selection of shipped titles and technical demos spanning VR, multiplayer, and mobile.
I'm a Senior Gameplay Engineer with over 22 years of experience building games, interactive experiences, and development tools. I wrote my first game in 1991 on a ZX Spectrum 48K in Assembler — and I haven't stopped since.
My expertise spans Unity3D and Unreal Engine, with deep knowledge of C# and C++. I've shipped titles on Steam, mobile app stores, VR platforms, and the web. I specialize in gameplay systems, multiplayer networking, physics simulations, and 3D tool development.
I hold a Master's degree in Computer Science and am based in Victoria, BC, Canada.
2019–Present
Lead Software Engineer
PictureThis3d
Immersive property visuals
2018–2019
Software Engineer II
DreamCraft Attractions
VR/AR theme park experiences
2017–2018
Senior Software Engineer
Navigator Games
Iron Maiden: Legacy of the Beast
2016–2017
Senior Unity Developer
iRangers
Unity3D game development
2006–2017
Senior Developer
Rentabiliweb
12+ multiplayer games, web & mobile
2002–2006
Software Developer & 3D Artist
Lionhearth Technologies
Game dev, 3D modeling, graphic design